Controls: Press P to pause and change mouse sensibility; use the Scroll Wheel to change weapons, move with WASD;  shoot with left click;  aim with right click, jump with Spacebar, collect items with E.
Agent Chaos is a prototype of an indie game I developed while learning the core features of Unity 3D.  This is its Open Alpha 1.0.0, that took longer than expected due to the complexity and inovation in most of the scripts, even though the game has a relatively simple appearance.  This project was done alone as my  first experience with this core of the engine and various methods and mechanics, including NavMesh, Avatar Mask, procedural effects, and general FBX animations.
You are a Brazilian ex-federal agent who awakens amidst an otherworldly invasion, thrust into a fight for survival. It's uncertain whether other areas of the city or planet are experiencing the same chaos, but your connections suggest that if you vanish, vital secrets and unresolved matters will disappear with you.
I would appreciate any positive feedback and support as I strive to succeed as a programmer. Thank you, sincerely, for being here.
Published 5 hours ago
StatusPrototype
PlatformsHTML5
Release date 6 hours ago
AuthorBassRacer6
GenreSurvival, Action, Shooter
Made withUnity, Blender
Tags3D, First-Person, Horror, Indie, Low-poly, Unity, Zombies
Average sessionAbout a half-hour
InputsKeyboard, Mouse
AccessibilityColor-blind friendly, High-contrast, Textless

Comments

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Jogo bom, parabéns por criar ele sozinho, continue o bom trabalho !